Talk at NTI Sundsvall: Making Magic Possible – things I learned running games studios

This is a talk I gave at the NTI Sundsvall, who was kind enough to invite me to talk to their students. I was honoured to share some insights into what I learned while running studios and teams over the last decade.

My slides usually are very visual, because I like to use them just as a reference for the story I like to tell. But hopefully there are some interesting points in there.

Let me know if you agree or disagree, I’d love to have a conversation about any of these topics.

Have a great day, K.

Oh yeah, it’s been a while, nice to see you again!

And the world is a different place now for sure. Or is it?

Since the year is young, I thought it’s time again to start reviving this here site. It’s quite dusty, but if you found it, happy to have you here!

2020 is behind us, and a couple of weeks ago, I had the pleasure and honor to moderate a panel at Pocketgamer Connects. A group of awesome panelists, from very diverse professional and company backgrounds in the industry, tried to shed some light on what all of us learned, and how that might affect us in the industry going forward. You can find the recording soon on YT and I will link it here.

Over the last 18 months I enjoyed moderating panels at lot at PGC, which is one of the best (now virtual) conference series out there. If you are interested in my ramblings, and what I got out of my various panelists on certain topics, have a look below:

Panel session: Pitching to Publishers [ RoundTable]

A RoundTable session all about pitching to publishers. I joined my distinguished colleagues to offer advice and insight you’ll need to ensure your projects are pitch-perfect.

Panel: Reasons to Push the Limits – How can we Take Advantage of Next Gen Capabilities? PGCD #2

In this panel from the Big Screen Gaming track at Pocket Gamer Connects Digital #2 on June 11 2020, our experts discuss how we can take advantage of next generation console capabilities.

Talk: Changing Business Models in the Games Industry – Plotting a path in interesting times

I’m talking about how we navigate through the ever changing environment in the games industry

Talk: Business Development for Indies

I am talking about business development and sales tactics for independent developers, give insights into how metrics work in that area, and give tips on best practices.

Alright, enough for now. We are preparing to launch a new game with Paladin, and I am so super extra excited about it! Of course, all secret till it’s not, but I hope I can give out the news very soon on this channel as well 🙂

Stay healthy, stay sane, and I see you around soon!